Table of Contents

Overview

This guide provides side-by-side comparisons of common networking technologies to help you make informed decisions for your network design and implementation.

Network Devices

Switches vs Routers

Feature Switch (Layer 2) Router (Layer 3)
OSI Layer Data Link (Layer 2) Network (Layer 3)
Addressing MAC addresses IP addresses
Function Forwards frames within network Routes packets between networks
Broadcast Domain Doesn't separate Separates broadcast domains
Collision Domain Separates per port Separates per interface
Speed Wire-speed (fast) Varies (routing overhead)
Intelligence MAC table Routing table
Use Case Connect devices in LAN Connect different networks
Example Connect computers in office Connect office to internet
Cost Lower Higher
Configuration Minimal (unmanaged) Required

When to use Switch: Connecting devices within same network/subnet

When to use Router: Connecting different networks, internet gateway, inter-VLAN routing

Hub vs Switch vs Router

Feature Hub Switch Router
OSI Layer Physical (Layer 1) Data Link (Layer 2) Network (Layer 3)
Operation Broadcasts to all ports Forwards to specific port Routes between networks
Intelligence None MAC learning Routing protocols
Efficiency Very low (collisions) High Varies
Security None (sniffing easy) Port isolation ACLs, firewall
Use Today Obsolete Primary LAN device Gateway device
Cost Lowest Low-Medium Medium-High

Recommendation: Never use hubs. Use switches for LAN, routers for inter-network connectivity.

Managed vs Unmanaged Switch

Feature Unmanaged Switch Managed Switch
Configuration Plug-and-play Web/CLI configuration
VLANs No Yes
QoS No Yes
Port Mirroring No Yes
SNMP Monitoring No Yes
Link Aggregation No Yes
Spanning Tree Basic Advanced (RSTP, MSTP)
Port Security No Yes (MAC filtering)
Cost $20-100 $100-5,000+
Use Case Home, small office Enterprise, VLANs needed
Complexity None Requires knowledge

When to use Unmanaged: Home, simple small office (< 10 devices), no VLANs

When to use Managed: VLANs required, traffic prioritization, monitoring needed, > 20 devices

Transport Protocols

TCP vs UDP

Feature TCP UDP
Full Name Transmission Control Protocol User Datagram Protocol
Connection Connection-oriented Connectionless
Reliability Guaranteed delivery Best-effort (no guarantee)
Ordering Maintains packet order No ordering
Error Checking Yes (checksums + retransmission) Basic checksum only
Flow Control Yes (windowing) No
Congestion Control Yes No
Speed Slower (overhead) Faster (minimal overhead)
Header Size 20-60 bytes 8 bytes
Use Cases HTTP, HTTPS, FTP, SSH, Email DNS, DHCP, VoIP, Streaming
When packet loss acceptable No Yes
Real-time sensitive No (delays for retransmit) Yes (prefers speed)

Use TCP when: Reliability critical (file transfers, web browsing, email, financial transactions)

Use UDP when: Speed critical, small packet loss acceptable (VoIP, video streaming, gaming, DNS)

IPv4 vs IPv6

Feature IPv4 IPv6
Address Length 32-bit 128-bit
Address Format Dotted decimal (192.168.1.1) Hexadecimal (2001:db8::1)
Address Space ~4.3 billion 340 undecillion
Address Types Unicast, Multicast, Broadcast Unicast, Multicast, Anycast
Header Size 20-60 bytes 40 bytes (fixed)
Fragmentation Routers and hosts Hosts only
NAT Required Yes (due to scarcity) No (abundance of addresses)
Configuration Manual or DHCP SLAAC, DHCPv6, manual
Security Optional (IPsec) Built-in (IPsec mandatory)
Adoption Universal Growing (~40% traffic)
ISP Support 100% Varies (60-90%)

Current Status: IPv4 still dominant, dual-stack (both IPv4 and IPv6) recommended

Future: IPv6 adoption increasing, IPv4 will coexist for decades

Routing Protocols

Characteristic Distance-Vector (RIP, EIGRP) Link-State (OSPF, IS-IS)
Algorithm Bellman-Ford Dijkstra (SPF)
Knowledge Direction and distance to destination Complete network topology
Updates Periodic (full/incremental) Event-triggered (only changes)
Convergence Slow (seconds to minutes) Fast (subsecond to seconds)
CPU/Memory Lower Higher
Bandwidth Usage Higher (periodic updates) Lower (only changes)
Scalability Limited Excellent (with areas)
Loop Prevention Split horizon, poison reverse Topology knowledge
Metrics Simple (hop count, composite) Cost (bandwidth-based)
Configuration Easier More complex

Use Distance-Vector: Small networks, simple topologies, limited resources

Use Link-State: Large networks, fast convergence required, hierarchical design

Interior Gateway Protocols (IGP) Comparison

Feature RIP EIGRP OSPF IS-IS
Type Distance-vector Advanced distance-vector Link-state Link-state
Standard Open (RFC) Cisco proprietary Open (RFC) Open (ISO)
Metric Hop count Composite (BW, delay) Cost (bandwidth) Cost
Max Hops 15 255 None None
Convergence Slow Very fast Fast Fast
VLSM Support RIPv2 yes Yes Yes Yes
Areas No No Yes (mandatory Area 0) Yes (optional)
Scalability Poor Good Excellent Excellent
CPU/Memory Low Medium Medium-High Medium-High
Multicast 224.0.0.9 224.0.0.10 224.0.0.5/6 N/A (Layer 2)
Use Case Legacy only Cisco-only networks Enterprise standard Service providers

Recommendation: OSPF for multi-vendor enterprise, EIGRP if all-Cisco, never use RIP for new deployments

WiFi Standards

802.11 Generations

Standard Name Year Frequency Max Speed Range Best Use
802.11b - 1999 2.4 GHz 11 Mbps Good Obsolete
802.11g - 2003 2.4 GHz 54 Mbps Good Legacy IoT
802.11n WiFi 4 2009 2.4/5 GHz 600 Mbps Good Minimum today
802.11ac WiFi 5 2014 5 GHz 3.5 Gbps Good Current standard
802.11ax WiFi 6 2019 2.4/5 GHz 9.6 Gbps Better Recommended
802.11ax WiFi 6E 2020 6 GHz 9.6 Gbps Good Future-proof
802.11be WiFi 7 2024 2.4/5/6 GHz 46 Gbps Better Cutting-edge

Minimum for new deployment: WiFi 6 (802.11ax)

Best value: WiFi 6 for most, WiFi 6E for high-density or new builds

2.4 GHz vs 5 GHz vs 6 GHz

Feature 2.4 GHz 5 GHz 6 GHz (WiFi 6E)
Range Best Good Good
Wall Penetration Excellent Moderate Moderate
Speed Lower Higher Highest
Channels (Non-overlap) 3 (1, 6, 11) 24 59
Interference High (BT, microwave) Low None
Device Support Universal Common Latest devices only
DFS Required No Some channels No
Best For IoT, range Clients, speed High-density, future
Congestion Very high Medium None

Recommendation:

  • 2.4 GHz: IoT devices, long-range, legacy devices
  • 5 GHz: Laptops, phones, streaming, most clients
  • 6 GHz: Enterprise, new deployments, high-performance needs

Security Protocols

WPA2 vs WPA3

Feature WPA2 WPA3
Introduced 2004 2018
Encryption AES-CCMP AES-GCM
Key Exchange Pre-shared key (PSK) SAE (Dragonfly)
Forward Secrecy No Yes
Brute Force Protection Vulnerable Protected
Dictionary Attacks Vulnerable offline Not possible offline
Public WiFi Risky Safer (individualized encryption)
Device Support Universal 2019+ devices
Enterprise (802.1X) Available Enhanced (192-bit)
Status Still widely used Recommended

Recommendation: WPA3 if all devices support it, WPA2/WPA3 mixed mode for transition

Never use: WEP, WPA (original), Open networks (except guest with captive portal)

VPN Protocols

Protocol Speed Security NAT Traversal Mobile Use Case
OpenVPN Good Excellent Good Yes General purpose
IPsec Fast Excellent Poor Yes Site-to-site
WireGuard Very fast Excellent Excellent Yes Modern choice
L2TP/IPsec Moderate Good Fair Yes Legacy clients
PPTP Fast Weak Excellent Yes Obsolete (insecure)
IKEv2/IPsec Fast Excellent Excellent Yes Mobile, MacOS/iOS
SSTP Moderate Good Excellent Limited Windows-focused

Recommendation:

  • Remote access: WireGuard or OpenVPN
  • Site-to-site: IPsec or WireGuard
  • Mobile: IKEv2/IPsec or WireGuard
  • Never use: PPTP (broken security)

Cable Types

Ethernet Cable Categories

Category Max Speed Max Distance Shielding Use Case Cost
Cat5 100 Mbps 100m No Obsolete Lowest
Cat5e 1 Gbps 100m Optional Minimum today Low
Cat6 10 Gbps (55m) / 1 Gbps (100m) 55m / 100m Optional Recommended Medium
Cat6a 10 Gbps 100m Yes Data centers Medium-High
Cat7 10 Gbps 100m Yes Specialized High
Cat8 25/40 Gbps 30m Yes Data centers Highest

Recommendation:

  • Home/Office: Cat6 (future-proof for 10 Gbps short runs)
  • New construction: Cat6a (full 10 Gbps at 100m)
  • Data center: Cat6a or fiber

Copper vs Fiber

Feature Copper (Ethernet) Fiber Optic
Max Distance 100m (328 ft) 2km-80km+
Speed Up to 40 Gbps (Cat8) Up to 400 Gbps+
Interference Susceptible (EMI, crosstalk) Immune
Latency Standard Slightly lower
Weight Heavier Lighter
Flexibility More flexible Fragile
Installation Easy (RJ45 connectors) Requires fusion splicing
Cost (cable) Lower Higher
Cost (equipment) Lower Higher (SFP modules)
Security Can be tapped Difficult to tap
Power (PoE) Yes No
Use Case Desktop connections Building uplinks, long runs

Use Copper: Within buildings, device connections, PoE required

Use Fiber: Between buildings, long distances (>100m), high-speed uplinks, EMI environments

Network Topologies

Physical Topologies

Topology Description Advantages Disadvantages Modern Use
Star All devices connect to central hub/switch Easy to add devices, isolated failures Single point of failure (hub) Standard for LANs
Bus All devices on single cable Simple, low cost Collisions, limited length Obsolete
Ring Each device connects to two neighbors Equal access, predictable Single break disrupts all Obsolete (except SONET)
Mesh Every device connects to every other Redundancy, reliability Expensive, complex Data centers, wireless mesh
Hybrid Combination of topologies Flexible, scalable Complex design Enterprise networks

Recommendation: Star topology for access layer, mesh or partial mesh for core/distribution

Addressing

Static vs DHCP

Feature Static IP DHCP
Configuration Manual on each device Automatic from server
Management Difficult (must track) Centralized
IP Conflicts Possible if not tracked Prevented
DNS/Gateway Changes Update each device Update once on server
Reliability Always same IP Can change (but unlikely)
Security Slightly better Good (with reservations)
Use Case Servers, printers, infrastructure Workstations, mobiles
Troubleshooting Easier (predictable) Requires checking DHCP
Documentation Required Optional (leases logged)

Best Practice: Use DHCP reservations (static IP from DHCP) for best of both

Static IPs for: Network equipment (switches, routers, APs), servers, printers

DHCP for: Workstations, laptops, phones, guest devices

Public vs Private IP

Feature Public IP Private IP
Routable Internet-routable Local network only
Unique Globally unique Reusable (many networks use same)
Assignment ISP or IANA Network administrator
Cost Expensive (scarcity) Free
NAT Required No Yes (for internet access)
Security Exposed to internet Protected behind NAT
Ranges All except reserved 10.0.0.0/8, 172.16.0.0/12, 192.168.0.0/16
Use Case Internet-facing servers Internal networks

Recommendation: Use private IPs internally, NAT to public IP(s) for internet access


These comparisons help guide technology selection decisions. Consider your specific requirements, budget, and expertise when choosing technologies.